![]() ![]() Rift's ByeByeBlackFilter mod also removes ColorCorrectionCurves. I would like to thank CWX and SamSWAT for their mods, which helped me in general when it comes to modding. Hideout/Factory does not display muzzle flash/smoke (toggling graphics settings fixes the issue for now). The flashlight sometimes requires toggling to activate. You can save and load presets; they are stored at BepInEx/plugins/AmandsGraphics/. FT's PostFX still works, although I recommend disabling any Color grading when using it. The PS should not change while the GPU is limited, and Cinematic Features are not being used. ![]() This mod includes experimental/cinematic features such as NVG overhaul, Flashlight overhaul, MysticalGlow, HBAO tweaks, motion blur, depth of field when using scopes, Optics Depth of Field, and Z-Blur overhaul. Experimental maps feature improved Better Sun colors and Skylight colors. Brightness can be adjusted. ColorCorrectionCurves, LUT, CC_Vintage, and CustomGlobalFog were removed to improve black levels. Experimental maps also have improved Sun color. Tone mapping has been improved, with options for ACES and Filmic. This mod changes EFT's default lighting and post-processing settings. Default brightness, lighting, fog, and tone map settings can be changed by pressing F12. Advanced settings allow for better customization.
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